17 Tutorials Every 3D Artist Should Read

Categories: Articles, Effects, Featured, Lighting, Materials, Particles
Written By: Chris


Searching for quality 3D tutorials can be hard to do sometimes. Especially if you have already learned modeling techniques and you wish to learn more in detail other aspects of the 3D software. That’s why I have compiled a list of a few tutorials around the web I think would be excellent to read if it’s your goal to further expand your knowledge of 3D software. These include spline modeling techniques, quick tricks for fast modeling, simulation using reactor and other various techniques.

polygon modeling

Polygon Modeling a Head

This tutorial from “The Hobbit Guy” walks you through spline modeling to poly modeling an orge head. Provides great insight to the process of detailed modeling.

zombie

Making of a Female Zombie

A making of article of a female zombie. Walks you through conceptualizing, modeling, unwrapping texturing, morph targets, rigging and lighting and rendering of this character.

reflection

Anisotropic Reflections

Find out what anisotropic reflections are and how and why they are used in 3d programs.

normal map

Secrets of Normal Mapping

Baking, creating and correcting. The process of using normal maps when texturing.

tanks treads

Animating Tank Treads

I have been asked several times how you would animate a tank tread around a tank. This tutorial explains one method of doing just that.

underwater

Making an Underwater Scene

he steps on how to create an underwater scene. How to use caustic lights and volume light and fog to create the illusion of underwater.

How to Use Pelt Mapping

How to Use Pelt Mapping

What is pelt mapping and how is it used. Save yourself soem time and trouble when using Unwrap UVW.

neon

Creating Neon Lights with Scanline

Not very good at using mental ray. Don’t worry, here is a tutorial on how to make neon lights using the default scanline renderer.

Cloth and Reactor

Using Cloth and Reactor

There are very few good reactor tutorials out there. This is a great tutorial on how to use the cloth modifier with reactor.

Particles

Creating Glued Particles

An interesting effect created using particles.

Joan of Arc

Modeling Joan of Arc

The famous Joan of Arc tutorial. This is highly recommended to do if you want to improve your modeling skills.

nuclear explosion

Creating a Nuclear Explosion

How to model a nuclear explosion. Very cool material creation process.

realistic fire

Create Fire Without Plugins

Using particles, video post and materials to create a realistic fire effect in 3d Studio Max.

modeling a shark

Modeling a Shark

A step by step process on polygon modeling a cartoon shark.

watch

Modeling a Watch

Photorealisitc watch modeling and material creation.

growing flowers

Growing Flowers

How to create growing flowers using Maya.

modeling a golf ball

Modeling a Golf Ball

A quick and simple tutorial on how to turn a geosphere into a golf ball with dimples.

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3 Responses to “17 Tutorials Every 3D Artist Should Read”

  1. Tommy Says:

    Hey, these are great. Thanks for taking the time to post this. Definitely bookmarking this page for future reference.

  2. Von Pixel Says:

    Great stuff.

    There are a few more you should ad:

    Stefan-Morrel’s amazing hard Surfance texturing tutorial:
    http://forums.cgsociety.org/showthread.php?t=373024

    and here:
    http://www.videocopilot.net/

    Every 3D artist needs to understand compositing. Kramer has some good
    3DS Max tutorials on there too.

  3. TC Says:

    Killer list of tutorials! Thanks for finding these and putting them up.

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