This section is the first of many lessons aimed at beginners who wish to learn 3D concepts. More specifically, this is written for users who wish to learn 3D Studio Max.
This section covers basic 3D concepts. and does not go over any of the 3D Studio Max interface, which will be covered in Chapter 2.
For those of you who are early readers, note that I am writing the chapters as I go so the only thing I have completed so far is Chapter 1.
Objectives
Learn 3D basics
Define the third Dimension
Understand X, Y, and Z axes
List some of the 3D software available
What is 3D and Why do we User 3D Software?
This may seem like obvious answers to simple questions. But before you can begin building in 3D, you need to understand what it is and what tools are needed in order to create these graphics
Let’s begin by defining the three dimensions:
Zero dimension: A point is an example of a zero-dimensional object. It defines a point in space but has no length, height, or width.
First dimension: A one-dimensional object is a single line. It has length but no height or depth.
Second dimension: A two-dimensional object has any two of the following three ...